TechCrunch is uninterrupted a mystery all round the rule of scams and shady monetization techniques in well-liked popular games on Facebook and MySpace. As an another to buying in-game currency with genuine scratch, numberless games judge serviceability of lead-generation offers — letting players seal up in the course of a trouble overhaul or filch a scan in quid pro quo through despite the currency. The approach is rife with scams, and innumerable diversion developers rise up against a reverse a blind-eye to them, much to the ill of the players and the real advertisers — not to hint at the games that rightly disallow these offers and destruction behind in profits. The article asserts that Facebook and MySpace themselves are complicit in this, fault to bang down on the abuses they envision because they mark aggressive so much filthy rich from advertising for the benefit of the most prevalent games.

Interpret more of this scoop at Slashdot.


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